![]() With the island somehow being protected from the violent storms ravaging the rest of the world, likely as a result of whatever strange magic seems to radiate from the heart of the island, the story is initially about discovering the source of this strange magic, and ultimately finding a way to stop it once you realize that unleashing it could prove disastrous for the island. That element is symbolized quite literally by the presence of the volcano and the ancient ruins rising from the ground, but there's also the Holy Flame which is a literal source of magic that the mages have built their monastery around as a means to protect it. The game gives the island an alluring element of mystery to it it looks like a relatively ordinary tropical island but you just get this pervasive sense that there's something mystical lying just underneath the surface, waiting to erupt. ![]() Starting on the beach with nothing more than the clothes on your back and a tree branch for a weapon, you set out to explore the island and soon find yourself wrapped up in the mystery of uncovering what lies at the heart of the volcano keep at the center of the island, and saving the island from its eventual destruction. You play as a nameless stowaway on a ship bound for this island, who washes ashore after his ship is attacked and subsequently wrecked by a titan. There's also a monastery where a group of mages live and practice their arts. ![]() The island hosts a small harbor town, normally run by Don Esteban, but with the arrival of the Warriors of the Inquisition, led by Inquisitor Mendoza who've come to investigate the circumstances around the island, the Inquisition has basically taken over the city and forced the Don and his men to retreat into the swamp. With the mainland and coastal islands now being literally torn apart by violent earthquakes and storms caused by the titans, one island seems to be protected from the ensuing devastation, although it has been witness to the strange appearance of ancient ruins rising out of the ground. Risen takes place in a world in which humanity banished their gods from existence, which had the consequence of also releasing the formerly-imprisoned titans to wreak havoc on the world. ![]() All-the-while you're free to explore the world as freely as you desire, finding hidden secrets and completing assorted side quests, with the only restrictions being that some areas may be off-limits until they're unlocked via the main quest, or might have enemies that are too difficult for you to handle. ![]() Despite offering relatively large open worlds, the main quest is ultimately the main focus of these games it advances through a series of chapters, with each new chapter bringing dynamic changes to the world. In all three games you start out as a pathetic weakling before joining one of three factions, which grants access to better armor, weapons, and skills, and then you get stronger by exploring the world, defeating enemies, and completing quests, spending Skill Points that you earn with each level-up to improve your character's stats and skills with various trainers. For the uninitiated, the Gothic games, and by extension Risen, are more old-school computer-RPGs that aim to create highly immersive worlds that also challenge you to learn their systems and to improve your character before tackling more difficult aspects of their open-world designs, which in the early stages of the games are pretty much everything, everywhere. ![]()
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